
If at the beginning of the puzzle, the monster is downstairs, use the plate in the Archives to make him go up.
Next, you have to throw any items onto the light up plates. The door upstairs will open, as well as the age to the secret chamber.
First - forwards, forwards, left, rigt, right, back, left, left, right, forwards, right, forwards.
Second - right, forwards, forwards, left, left, forwards, back, back, back, forwards, forwards, forwards.
The door shoule now open.
Archives | Walkthrough
Key points of Legend of Grimrock 2 - Archives
20 - Puzzle/quest element
[12] - Item
Healing Crystal
Power Gem
Buried Treasure
20 - Puzzle/quest element
[1] – Rogue Pants
[2] – Crossbow Quarrel x2
[3] – Broadhead Arrow x3
[4] – Pearl Shield
[5] – Frost bomb x2
[6] – Crystal Flower
[7] – Dragonbreath revolver, Potion of Strengh, Lock Picks x2
[8] – Full Helmet
[9] – Broadhead Arrow x2
[10] – Lock Picks
[11] – Plate Cuirass
[12] – Scroll of Dispel
[13] – Fire Bomb x3, Crystal Shard of Healing
[14] – Food
[15] – Skull
III – Entrance to Ruins of Desarune
IV – Teleporter to Ruins of Desarune. Stand on the top and wait until it teleports you upstairs. There's a secret room which you can enter only from Ruins of Desarune. In the room, there are three ice elementals and three chambers with items.
I – Entrance to Ruins of Desarune
I – To Lexiconary
II – Teleporter to Ruins of Desarune
1 – A switch on the wall that opens the age to a secret chamber (2).
2 – Secret room
3 – To open the door above, you have to make the monster fall down (Ruins of Desarune map) using the central plate there. To do that, wait until he's halfway to his portal (Ruins of Desarune) and step onto the plate to make him fall.
If at the beginning of the puzzle, the monster is downstairs, use the plate in the Archives to make him go up.
Next, you have to throw any items onto the light up plates. The door upstairs will open, as well as the age to the secret chamber.
4.1 – Switch that opens the wall (4.2)
4.2 – A room with scroll that will help you to understand the puzzle, if you're not solving it using the guide.
5 – Tome of Energy - when you collect it, you fall down and you have to fight a group of rats to break free.
6 – Secret - you can open two chambers. Here are the combinations, beginning from the entrance to the chamber:
First - forwards, forwards, left, rigt, right, back, left, left, right, forwards, right, forwards.
Second - right, forwards, forwards, left, left, forwards, back, back, back, forwards, forwards, forwards.
The door shoule now open.
Archives are the underground level of Ruins of Desaure. You can get there through a variety of ways, but the location itself is divided on three parts. The upper one is available only by jumping down the whole while fighting with the skeletons for an iron key. The right one opens itself only via riddle with a monster trapped in a corridor. The left one opens after using both iron keys and pulling levers. This part lets you collect some notes and reveals a secret after solving, located there, puzzle (8). Through here, you can also get to the Sewers or to the Lexiconary.
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