List of buildings and their statistics | They Are Billions Game guide
Below you will find list of all buildings & their statistics.
- Category - colonists buildings
- Category - resource buildings
- Category - energy-generating buildings
- Category - industry buildings
- Category - Military buildings
- Category - Defense buildings
Category - colonists buildings
Name |
Technology |
Statistics |
Cost |
Provides |
Tent |
Available since the beginning |
HP:60 Shield: 15 Watch Range: 6 |
4 food 1 energy 30 gold |
4 colonists 2 workers 8 gold |
Cottage |
Available in Wood Workshop |
HP:200 Shield: 50 Watch Range: 6 |
8 food 3 energy 12 wood 120 gold |
8 colonists 4 workers 18 gold |
Stone House |
Available in Stone Workshop |
HP:500 Shield: 125 Watch Range: 6 |
18 food 10 energy 5 wood 10 stone 300 gold |
16 colonists 8 workers 40 gold |
Category - resource buildings
Name |
Technology |
Statistics |
Cost |
Provides |
Hunters Cottage |
Available since the beginning |
HP:160 Shield: 40 Watch Range: 6 |
1 energy 80 gold Upkeep: 2 gold |
1-20 food |
Fisherman Cottage |
Available since the beginning |
HP:160, Shield: 40, Watch Range: 6 |
1 energy 80 gold Upkeep: 2 gold |
1-20 food |
Farm |
Available in Wood Workshop |
HP:300 Shield: 75 Watch Range: 6 |
4 energy 300 gold 30 wood Upkeep: 20 gold |
2-64 food 12 colonists |
Advanced Farm |
Available in Foundry |
HP:500 Shield: 125 Watch Range: 7 |
30 energy 4 workers 1200 gold 30 wood 20 stone 20 iron 20 oil Upkeep: 50 gold |
4-128 food 24 colonists |
Quarry |
Available since the beginning |
HP:200 Shield: 50 Watch Range: 6 |
4 energy 300 gold 30 wood 4 workers Upkeep: 6 gold |
~max.5 stone/iron |
Advanced Quarry |
Available in Foundry |
HP:600 Shield: 150 Watch Range: 6 |
15 energy 1200 gold 30 wood 20 iron 20 oil 4 workers Upkeep: 30 gold |
|
Sawmill |
Available since the beginning |
HP:200 Shield: 50 Watch Range: 6 |
4 energy 300 gold 4 workers Upkeep: 4 gold |
1-20 wood |
Oil Platform |
Available in Foundry |
HP:500 Shield: 125 Watch Range: 7 |
30 energy 1200 gold 20 stone 20 iron 8 workers Upkeep: 80 gold |
10 oil |
Category - energy-generating buildings
Name |
Technology |
Statistics |
Cost |
Provides |
Tesla Tower |
Available since the beginning |
HP: 140 Shield: 35 Watch Range: 8 |
200 gold 10 wood 1 worker Upkeep: 4 gold |
Improves range of the colony |
Mill |
Available since the beginning |
HP: 200 Shield: 50 Watch Range: 6 |
300 gold 20 wood 4 workers Upkeep: 6 gold |
30 energy |
Advanced Mill |
Available in Foundry |
HP: 600 Shield: 150 Watch Range: 7 |
800 gold 20 wood 10 iron 4 workers Upkeep: 30 gold |
50 energy |
Power Plant |
Available in Foundry |
HP: 800 Shield: 200 Watch Range: 6 |
800 gold 50 wood 30 stone 4 workers Upkeep: 40 gold Upkeep: 5 wood Upkeep: 5 stone |
180 energy |
Category - industry buildings
Name |
Technology |
Statistics |
Cost |
Provides |
Warehouse |
Available since the beginning |
HP: 1000 Shield: 250 Watch Range: 7 |
8 workers 4 energy 40 wood 40 stone 400 gold Upkeep: 30 gold |
Increases storage capacity: 50 Increases gold capacity: 2000 Increased production of buildings in range by 20% |
Wood Workshop |
Available since the beginning |
HP: 800 Shield: 200 Watch Range: 7 |
10 workers 10 energy 40 wood 40 stone 1000 gold Upkeep: 40 gold |
|
Stone Workshop |
Available in Wood Workshop |
HP: 1000 Shield: 250 Watch Range: 7 |
15 workers 20 energy 40 wood 40 stone 1000 gold Upkeep: 40 gold |
|
Foundry |
Available in Stone Workshop |
HP: 1500 Shield: 375 Watch Range: 7 |
20 workers 50 energy 30 wood 30 stone 50 iron 2000 gold Upkeep: 100 gold |
|
Market |
Available in Wood Workshop |
HP: 500 Shield: 125 Watch Range: 7 |
8 workers 8 energy 30 wood 40 stone 400 gold Upkeep: 30 gold |
Automatically sells resource surplus that can't fit the warehouses Enables buying and selling resources Reduces upkeep of civilian buildings by 20% food. The bonuses don't stack. Additional building changes prices to more affordable. Max. 3 buildings. |
Bank |
Available in Stone Workshop |
HP: 1000 Shield: 250 Watch Range: 7 |
10 workers 20 energy 50 wood 50 stone 1000 gold |
Increases gold income of all civilian buildings in the range by 30%. The bonuses don't stack. |
Category - Military buildings
Name |
Technology |
Statistics |
Cost |
Soldiers Center |
Available since the beginning |
HP: 800 Shield: 400 Watch Range: 7 |
6 energy 450 gold 8 workers 20 wood 20 stone Upkeep: 14 gold |
Engineering Center |
Available in Foundry |
HP: 1000 Shield: 500 Watch Range: 7 |
50 energy 2000 gold 20 workers 40 stone 40 iron |
Lookout Tower |
Available in Wood Workshop |
HP: 300 Shield: 75 Watch Range: 24 |
300 gold 1 worker 10 wood |
Radar Tower |
Available in Foundry |
HP: 500 Shield: 125 Watch Range: 40 |
10 energy 800 gold 2 workers 10 wood 10 stone 10 iron Upkeep: 30 gold |
Great Ballista |
Available in Wood Workshop |
HP: 1000 Shield: 500 Watch Range: 12 |
2 energy 500 gold 2 workers 20 wood Upkeep: 15 gold |
Executor |
Available in Foundry |
HP: 2000 Shield: 1000 Watch Range: 12 |
10 energy 1200 gold 4 workers 20 stone 30 iron Upkeep: 50 gold |
Shocking Tower |
Available in Stone Workshop |
HP: 1000 Shield: 500 Watch Range: 8 |
30 energy 600 gold 4 workers 30 wood 30 stone Upkeep: 20 gold |
Category - Defense buildings
Name |
Technology |
Statistics |
Cost |
Provides |
Wood Wall |
Available since the beginning |
HP: 400 |
3 wood 10 gold |
Stops zombies. Colonists can get through |
Stone Wall |
Dostepne w Stone Workshop |
HP: 1000 |
3 stone 30 gold |
Stops zombies. Colonists can get through |
Wood Gate |
Available since the beginning |
HP: 600 |
10 wood 50 gold |
Units can through |
Stone Gate |
Available in Stone Workshop |
HP: 1500 |
3 wood 6 stone 200 gold |
Units can through |
Wood Tower |
Available since the beginning |
HP: 800 Shield: 200 |
10 wood 120 gold |
Increased range of units on the tower by +2 |
Stone Tower |
Available in Stone Workshop |
HP: 2000 Shield: 500 |
10 wood 10 stone 450 gold |
Increased range of units on the tower by +3 |
Stakes Trap |
Available since the beginning |
HP: 100 |
3 wood 30 gold |
Slows down and deals small damage to a zombie |
Wire Fence Trap |
Available in Foundry |
HP: 200 |
3 iron 100 gold |
Slows down and deals small damage to a zombie |
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