Release Date: September 17, 2011
Self-contained extension to King Arthur as a bridge between the first and second installment of the cycle. Just like the basic version, this is a strategy game offering turn-based empire management and real-time battles, all seasoned with a solid portion of RPG elements.
King Arthur: Fallen Champions relies on a story-based, mission-to-mission plot. Players will choose missions and upgrade heroes. The Fallen Champions Campaign Map covers one specific region of Britannia, where players command three very different heroes. Each hero has his own storyline and each of these storylines incorporates three battles, adding up to a total of nine skirmishes plus the confrontation with the major foe in the 10th battle. The battle maps are diverse both in of visuals and in construction: some tactical-RPG situations (with a limited number of elite units and heroes), tactical battles (with huge armies on the field) and massive battles against a general AI under very unusual circumstances.
Main Features
•Follow three unique heroes, each with their own storyline featuring adventure quests and epic fights.
•A variety of battle types fought on unique, beautifully crafted battlemaps, ranging from smaller tactical skirmishes to grand engagements against superior numbers
•A dark and gripping fantasy tale that bridges the gap between King Arthur and King Arthur II, set in an ancient region of Britannia, beyond the well-known territories of King Arthur – The Role-playing Wargame
Platforms:
PC Windows
Developer: NeocoreGames
Publisher: Paradox Interactive
Age restrictions: 12+
System Requirements for King Arthur: Fallen Champions Video Game:
PC / Windows
Recommended System Requirements:
Pentium 4 2.4 GHz, 1 GB RAM (1.5 GB RAM - Vista/7), graphic card 256 MB (GeForce 8600 GT or better), 2 GB HDD, Windows XP/Vista/7.
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