Release Date: July 15, 2015
A twin-stick shooter, Tachyon Project is a title developed by Eclipse Games, established by the developers credited for Pure, Split/Second, Imperial Glory, Wanted: Weapons of Fate, or Terminator 4: Salvation. The players assume the role of a computer program named Ada, used to hack into the most heavily guarded servers in the world. For reasons unknown, Ada had been kicked from the test server, and forced to wander about the depths of internet.
Tachyon Project for SWITCH, XONE and etc. is an arcade shooter with console styled (“twin-stick”) controls. The game was developed by Eclipse Games, a Spanish studio established by industry veterans, credited for titles such as Pure, Split/Second, Imperial Glory, Wanted: Weapons of Fate, or Terminator 4: Salvation.
The players assume the role of… a computer program called Ada, which was created to hack the most heavily guarded servers around the world. An unusually intelligent code becomes sentient, but as a result of unexplained circumstances had been kicked from the test server, and sentenced to wander about the “depths” of internet. Our job is to find out what has happened to our creators (the program calls them his parents) and attempt to return to its original domain.
This original storyline is a coating for a classic two-dimensional shooter with full range of motion, controlled using two analog sticks. The game is influenced by cult-classic titles of the genre, but attempts to introduce some innovations – aside from classic mechanics, we’ll be facing numerous opponents (30 types and 4 bosses) and employ a whole lot of upgrades and perks that result in multiple configurations for our ship. Some missions employ a so called “stealth mode” that sees the player wait for a right moment to fire so his ship won’t get detected by the enemy.
As the game progresses, we unlock new types of weapons and abilities that will prove to be indispensable when facing more and more tougher opponents. The developers also introduced a cooperation mode for up to four players. When it comes to graphics, Tachyon Project for SWITCH, XONE and etc. mixes traditional elements with modern effects, offering simple two-dimensional graphics, which however are very colorful and full of different light effects.
Platforms:
PC Windows July 15, 2015
PlayStation Vita January 19, 2017
PlayStation 4 January 19, 2017
Xbox One July 15, 2015
Nintendo Switch January 25, 2018
Developer: Eclipse Games
Publisher: Eclipse Games
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System Requirements for Tachyon Project Video Game:
PC / Windows
Minimum System Requirements:
Intel Core 2 Duo 2.0 GHz, 2 GB RAM, graphic card 256 MB GeForce 8600 GTS/Radeon HD 2600 XT or better, 400 MB HDD, Windows 7/8/10.
Xbox One
s:
Xbox Live
Game Ratings for Tachyon Project Video Game.
Pure Nintendo: 6 / 10 by Harrison Milfeld
Tachyon Project brings up a decent challenge with its classic action-packed arcade set-up, but its story-driven concept and overall package leaves more to be desired.
Push Square: 5 / 10 by Phil Kennedy
Tachyon Project is fine, but it doesn't have enough meat on its bones and it treads far too much familiar ground. As such, it's relatively difficult to recommend even at its low price point – especially when you consider that the game it mimics is superior. Although Tachyon Project may hold appeal to those that have played the likes of the Geometry Wars to death and are looking for a little bit more, everyone else will be better off seeking their shooty thrills elsewhere.
Game Revolution: 2.5 / 5 by Paul Tamburro
These flaws are representative of where Eclipse Games went wrong with Tachyon Project—mostly every new twist they've made to the Geometry Wars formula they have aped is poorly executed. Considering you can buy Geometry Wars 3: Dimensions Evolved on PS4 and that the stellar alternative Super Stardust Ultra is also available on the platform, there's no real reason to opt to play this inferior take on the twin-stick shmup genre if you're already acquainted with its more successful predecessors. While it's able in of quality, it's wholly derivative of its source of inspiration, and the attempts made by Eclipse Games to carve out its own identity mostly fall flat.
Average score from votes.