Release Date: January 17, 2017
A warfare-oriented strategy created by Blowfish Studios, notable for the warmly-received Gunscape. Siegecraft Commander takes us to a fantasy universe, fought iver by Knights of Freemoi and tribes of Lizardmen. The game offers a single player campaign, allowing the player to control both factions. In this case, the game is similar to a traditional real-time strategy.
Siegecraft Commander is a warfare-oriented strategy released for PC, PS4 and XONE. The game was developed by Blowfish Studios, a team responsible for well-received Gunscape.
Siegecraft takes us to a fantasy universe, which is contested by two factions – swashbuckling Knights of Freemoi and ferocious Tribal Lizardmen. Developers incorporated a singleplayer campaign that allows players to lead both sides of the conflict, which are rather light-hearted, accordingly to the nature of the game.
Siegecraft Commander is a strategy game that incorporates both styles of the genre – real time, as well as turn-based. The singleplayer mode limits oneself to real-time, while multiplayer modes allow choosing between both gameplay styles. Gameplay mechanics had been inspired by tower defense genre, with the gameplay itself boiling down to encounters between both sides, with every side building their own stronghold. Inside, each participant builds fortifications and towers, necessary for building troops and shelling enemy structures.
During every match, we slowly expand our fortress, taking over more and more areas of the map, bringing us closer to enemy structures. However, each tower has to have a direct connection to the center – if the chain is broken, all remaining links are also destroyed. Such situation isn’t a rare occurrence – both sides have access to really powerful weaponry. This forces the players to create complicated networks of buildings, capable of enduring some losses.
Each level of the story campaign was created to be somewhat of a logical riddle, requiring spot-on solutions for the problems presented by the authors. On the other hand, multiplayer games are more nonchalant, offering a number of modes to choose from. Players wishing for some practice can host a game against AI-controlled opponents.
Platforms:
PC Windows January 17, 2017
PlayStation 4 January 17, 2017
Xbox One January 17, 2017
Nintendo Switch September 19, 2018
Developer: Blowfish Studios
Publisher: Blowfish Studios
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System Requirements for Siegecraft Commander Video Game:
PC / Windows
Minimum System Requirements:
Intel Core 2 Duo 2.6 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 460/Radeon HD 4650 or better, 2 GB HDD, Windows XP.
Game Ratings for Siegecraft Commander Video Game.
COGconnected: 72 / 100 by Alexander Thomas
While launching towers to expand your base is a fun mechanic and visual, you are essentially made to draw a bow in the direction you wish to fire: the more the bow is drawn the further the tower will launch.
NoobFeed: 85 / 100 by Adam Siddiqui
Siegecraft Commander is a refined RTS with a lot to offer. Its combination of RTS and tower defense offers a lot of content for those seeking challenging battles. If you’re not a fan of RTS or tower defense games Siegecraft Commander won’t change your mind but for everyone else, this is an excellent title for either casual or hardcore gamers.
Push Square: 5 / 10 by Matt Adcock
Siegecraft Commander is a good idea which very nearly works. There is a lot of game packed in, and if a decent multiplayer community can be formed then it could be a fun one to be part of. The problem is the wonky control system which never quite feels right and undermines much of the good stuff on display.
Average score from votes.