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Go Home Annie

Go Home Annie

PC
Released

Release Date: December 10, 2024

Singleplayer

A first-person adventure horror. Go Home Annie takes place in a facility from the S universe, conducting research on paranormal occurences. We play as a lower-level worker Annie, solving logic puzzles and trying to learn the secrets of the replication department.

8.1

Steam

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Ratings
[1:29] Release Date Trailer Videos: 1
Screenshot Images: 9
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Go Home Annie is a first-person adventure game based on creepypastas set in the S universe. The development was handled by a small Croatian studio Misfit Village.

Plot

The game is set in the S universe – a fictional foundation that secures and stores anomalous objects and entities and protects the general public from them. The action of Go Home Annie takes place in the Zumberak Mountains region, in Croatia. Shrouded in conspiracy theories, the Replication Department is presented under the guise of a military base. Strange sounds coming from the depths of nearby forests and alleged sightings of paranormal entities are a daily occurrence.

As the titular Annie, a low-level employee of the S Foundation, our job is to repeatedly test replicas of dangerous paranormal phenomena and anomalous entities. Exploring the Replication Department building, we discover its secrets.

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Platforms:

PC Windows

PC Windows

Developer: Misfit Village

Publisher: Nordcurrent

Age restrictions: 16+

Features

System Requirements

System Requirements for Go Home Annie Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
(720p, 30 fps) Intel Core i5, 8 GB RAM, graphic card 2 GB GeForce GTX 760 / 3 GB Radeon HD 7950, 35 GB HDD, Windows 7 64-bit.

Recommended System Requirements:
(1080p, 60 fps) Intel Core i7, 16 GB RAM, graphic card 8 GB GeForce GTX 1070 / Radeon RX 580, 35 GB HDD, Windows 7 64-bit.

Ratings

Game Ratings for Go Home Annie Video Game.

81%

STEAM Score

All Reviews: Very Positive (267)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Immersion: Many players praised the game's atmosphere, noting it was immersive from the start, with chilling music and excellent sound design that enhanced the overall experience.
  • Unique Storytelling: The narrative was appreciated for its originality within the S universe, with many players enjoying the obscure S references and the depth of the story.
  • Visuals and Graphics: The game received high marks for its graphics, with many reviewers commenting on the quality being comparable to AAA titles, especially given the small development team.
  • Engaging Puzzles: The puzzles were generally considered clever and well-integrated into the gameplay, providing a satisfying challenge without being overly difficult.
  • Strong Characterization: Players enjoyed the character development, especially the main character and ing characters like Frank, who left a lasting impression.

The main cons of the game

  • Short Length: A frequent criticism was the game's short runtime (approximately 3-5 hours), with some players feeling it wasn't worth the $20 price tag.
  • Pacing Issues: Some reviews mentioned pacing problems, particularly towards the end, where the narrative felt rushed or disted.
  • Technical Bugs: Minor bugs were noted, including visual glitches and audio mixing issues that occasionally broke immersion.
  • Not True Horror: Many players expected a horror game but found it more of a psychological thriller, which led to disappointment for those looking for traditional horror elements.

The features or elements that are missing from the game according to s

  • More S Interactions: Many players expressed a desire for more S entities to interact with throughout the game, feeling that the existing ones were underutilized.
  • Longer Gameplay: A common request was for a longer game to justify the price, with suggestions for additional content or gameplay variation.
  • Improved Voice Acting and Audio Mixing: Some s mentioned that certain voice performances were subpar and that the audio mixing needed refinement to ensure clarity during dialogues.
  • Enhanced Character Interactions: Several players wished for more interactions and development of ing characters to deepen the narrative experience.

Summary

  • Overall, "Go Home Annie" has been well-received for its unique approach to storytelling within the S universe, immersive atmosphere, and engaging gameplay, but it also faces criticism for its length, pacing, and some technical issues.

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