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Do No Harm

Do No Harm

PC
Released

Release Date: March 6, 2025

Singleplayer

A first person adventure game with simulation elements. Do No Harm allows us to play as a village doctor and the game was inspired by H.P. Lovecraft's works. We must treat patients, while also trying to deal with the influence of the horrifying cosmic creatures distorting the reality. A single playthrough is 30 ingame days and we can unlock 10 different endings.

7.3

Steam

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Ratings
[1:29] - Gameplay Trailer Videos: 1
Screenshot Images: 10
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Do No Harm is an adventure game with simulation elements, inspired by the works of H.P. Lovecraft. It was developed by Darts Games studio from Azerbaijan.

Gameplay

In Do No Harm the action is viewed from a first-person perspective (FPP).

Treating patients

During the gameplay, we take on the role of a village doctor, who sits behind his desk and receives patients struggling with various ailments. Looking at them closely (aided by a magnifying glass), we recognize the symptoms of their diseases, and then match them to the cases described in the medical book (which is often more difficult than it might seem).

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Platforms:

PC Windows

PC Windows

Developer: Darts Games

Publisher: Hawthorn Games

Age restrictions: 16+

Features

System Requirements

System Requirements for Do No Harm Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Dual Core, 2 GB RAM, graphic card 2 GB, 2 GB HDD, Windows 10/11.

Ratings

Game Ratings for Do No Harm Video Game.

73%

STEAM Score

All Reviews: Mostly Positive (536)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Unique Concept: The combination of a Lovecraftian theme with a doctor simulator offers a fresh perspective that many players find intriguing.
  • Art and Atmosphere: Players consistently praise the game's art style and eerie atmosphere, which enhance the overall experience.
  • Engaging Mechanics: The gameplay mechanics, such as diagnosing patients and making moral choices, are noted to be engaging and challenging, providing a sense of satisfaction once mastered.
  • Multiple Endings: The game features multiple endings, encouraging replayability and exploration of different outcomes based on player choices.
  • Puzzle Elements: Many players enjoy the puzzle-solving aspects, comparing the gameplay to other titles like "Papers, Please" and "Cultist Simulator."

The main cons of the game

  • Lack of Clarity: Many s express frustration with unclear mechanics and insufficient guidance on how to treat patients effectively, leading to a trial-and-error approach that can feel punishing.
  • Resource Management Issues: Players frequently mention the imbalance in resource management, particularly regarding the limited supply of medicine (like laudanum) and the overwhelming number of hallucinations or effects that can occur in a single day.
  • Frustrating Gameplay Loop: Some reviewers feel that the guessing game aspect can lead to unfair outcomes, where players are punished for making logical decisions based on the information available.
  • Bugs and Technical Issues: Several reviews point out bugs and UI issues that detract from the experience, with some players experiencing game-breaking problems.

The features or elements that are missing from the game according to s

  • Better Tutorial/Guidance: Players desire clearer instructions and tutorials, especially regarding the humor wheel and the use of various tools for diagnosis and treatment.
  • Achievements: Many s express disappointment over the lack of achievements in the game, which could provide additional goals and enhance player engagement.
  • Endless Mode: Some players wish for an endless mode or additional content to continue playing after completing the main storyline.
  • Balanced Mechanics: There are calls for adjustments to the game's mechanics to provide a more balanced experience, particularly in of resource availability and the frequency of adverse effects.

Summary

  • Overall, while "Do No Harm" has garnered a dedicated fanbase due to its unique premise and engaging atmosphere, it faces criticism for its unclear mechanics and balancing issues that could benefit from further refinement.

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