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Die Hard Trilogy 2: Viva Las Vegas

Die Hard Trilogy 2: Viva Las Vegas

PlayStation
Released

Release Date: February 29, 2000

Singleplayer

The second part of a dynamic game exploding with action, based on the cult film trilogy of the Glass Trap. Like the original, the production combines three popular genres: a third-person action game, a rail-shooter and car racing. In this episode we get to know a completely new story, not connected with film scripts.

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Die Hard Trilogy 2: Viva Las Vegas is a continuation of the adventures of policeman John McClane, known from the film trilogy Szklana pulapka. Contrary to the first part of the game, which refers to the original movie scripts, the second part deals with a completely new story, created especially for the purposes of production.

Our protagonist leads a peaceful life in his apartment in New York. One day she receives a phone call from her friend Kenny Sinclair, who has just been appointed head of the Mesa Grande prison in Las Vegas. McClane decides to attend a party in honor of the new head of the casino, where he meets, among others, the casino owner Reese Hoffman and his secretary Elena. Meanwhile, during the reception of one of the most dangerous inmates, a certain Klaus Van Haug manages to get out of the cell and release all his companions from prison. Nilly-willy, our protophile is dragged into the whirlwind of hunting dangerous terrorists. During the game it turns out that Kenny, Reese and Elena are only a small part of the elaborate plan to take control of the city of sin.

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Platforms:

PC Windows

PC Windows March 9, 2000

PlayStation 1

PlayStation 1 February 29, 2000

Developer: n-Space

Publisher: Fox Interactive

Age restrictions: 16+

Game Series

Die Hard Trilogy 2: Viva Las Vegas
Die Hard Trilogy 2: Viva Las Vegas

2GAMES

Die Hard Trilogy Game Series

Die Hard Trilogy Game Series

Features

System Requirements

System Requirements for Die Hard Trilogy 2: Viva Las Vegas Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Pentium II 300 MHz, 32 MB RAM, Karta grafiki 4 MB, 90 MB HDD, Windows 95/98.