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Almost 1,500 players banned for 10 years, and that's just a fraction of punished. Delta Force devs don't patience with cheaters

The developers of Delta Force are fighting cheaters by introducing harsh penalties. The most egregious cheaters receive 10-year bans.

Mateusz Lewandowski

Almost 1,500 players banned for 10 years, and that's just a fraction of punished. Delta Force devs don't patience with cheaters, image source: Tencent..
Almost 1,500 players banned for 10 years, and that's just a fraction of punished. Delta Force devs don't patience with cheaters Source: Tencent..

Cheating in multiplayer games is a common problem, affecting many titles. This group also includes the shooter game Delta Force, whose developers are known for their decisive actions against cheaters. For some time now, the developers have been publishing periodic reports that include data on bans.

According to the latest report from the G.T.I security team, in just one week over 20,000 players violated the game rules and were punished. The sanctions included 10-year bans for 1446 people, device restrictions, and instant game s, among other measures. Below, I have presented the exact numbers that allow us to take a closer look at the problem.

  • 1446 players received 10-year bans.
  • 365 players violated the DMA.
  • 13,475 fraud attempts were stopped.
  • 694 devices have been blocked.
  • 4044 players were logged out for cheating.

The developers of Delta Force underline their commitment to maintaining a fair gaming environment and applying zero tolerance toward cheaters. The game has been receiving mixed reviews since its release, mainly due to the aggressive anti-cheat system. Therefore, it's unsurprising that the number of cheaters caught each week is huge, and the developers are openly engaging in their activities.

Delta Force

December 5, 2024

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Mateusz Lewandowski

Author: Mateusz Lewandowski

Graphic artist and animation director, with a Master’s degree from the University of Łódź, where he defended his thesis on the aesthetics of cutscenes in video games. Currently studying game design at the Academy of Art in Szczecin. A game studies enthusiast both by ion and education, with particular interest in game aesthetics, issues of game preservation, player culture, socially engaged games, and the game design process. Has been contributing to gamepressure.computercrack.com since April 2024. Regularly breaks down games into their core components to explore their stories and mechanics in Encyclopedia articles. Also publishes in the Newsroom, striving to keep players informed about the most important developments on their radar.